A maelstrom envelopes the lighthouses of an island off the coast of Nova Scotia. You, a lighthouse keeper, notice that the neighboring lighthouse just down the coast is dark and seemingly unmanned. You set out to discover what happened but a pitch black forest stands between you and the lighthouse.
Light your path through the woods and find clues as to the fate of the lighthouse keeper.
Best Visuals - Runner Up
Dane Byrd - Game, System Designer and Project Manager
Rohan Teredesai - Narrative Designer
Denzell Ford* - Gameplay & Systems Programmer
Melody Geiger - Artist
Benjamin Matthews* - Programmer and UI Design
Sameer Bibikar - Music
Special thanks to our mentor Tyler for helping us brainstorm and for providing input throughout this process!
*: This was their first game jam.
Web build currently is not working but Windows build works great.
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